24-hour game jam shooter
A psychedelic 2D geometric space/turret game built as part of a 24 hour challenge.
The Challenge
Build a complete, playable game in 24 hours. No pre-made assets, no existing code. Just an idea and a deadline.
The Game
Prsym is a geometric shooter inspired by classics like Geometry Wars. Waves of enemies, combo multipliers, screen-clearing special attacks, and a thumping soundtrack that drives the action.
What I Learned
Constraints breed creativity. With no time for perfectionism, every decision had to be fast and final. The result is rough around the edges but captures something pure — the joy of making things under pressure.
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Tom Lambert